Consortium on New Media- Creative and Entertainment Research & Development (CONCERT) Archives | UAP 2026-30 /uap2026-30/tag/consortium-on-new-media-creative-and-entertainment-research-development-concert/ Wed, 29 Jan 2025 19:40:03 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.10 Music professor's new book teaches the South Indian art of konnakkol /uap2026-30/2010/05/25/music-profs-new-book-teaches-the-south-indian-art-of-konnakkol-2/ Tue, 25 May 2010 08:00:00 +0000 /uap2026-30-devdev/2010/05/25/music-profs-new-book-teaches-the-south-indian-art-of-konnakkol-2/ It is a human urge to imitate percussive sounds, says 91ÑÇɫ music Professor Trichy Sankaran, whose new book, The Art of Konnakkol (Solkattu), delves into the rhythmic spoken syllables of south Indian drumming. A master percussionist, Sankaran wrote the book and used selections from his albums Laya Vinyas and Catch 21 on the accompanying CD to […]

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It is a human urge to imitate percussive sounds, says 91ÑÇɫ music Professor Trichy Sankaran, whose new book, The Art of Konnakkol (Solkattu), delves into the rhythmic spoken syllables of south Indian drumming.

A master percussionist, Sankaran wrote the book and used selections from his albums Laya Vinyas and Catch 21 on the accompanying CD to outline and demonstrate the principal rhythmic concepts of konnakkol. He will launch the book on Thursday, May 27, at 8pm with a short concert along with members of (featuring his daughter and 91ÑÇɫ grad Suba Sankaran) and other special guests at The Music Gallery, 197 John St., Toronto. A reception will follow. Admission is free.

Konnakkol is the art of reciting drum syllables (solkattu). “Sol” means syllable and “kattu” means group, says Sankaran, who is a master of the south Indian drum, the mrdangam. “All the patterns played on the drum can be translated into spoken words. You can verbalize what you play and play what you verbalize. It can go both ways. These rhythms are structured and arranged in highly complex and comprehensive ways.”

Learning the art of konnakkol can enhance anyone’s rhythmic skills, he says, and not just a drummer’s –  it can help a vocalist, instrumentalist, composer or dancer improve their sense of rhythm. The book outlines the principal rhythmic concepts and contains numerous exercises and compositions suited for the beginners as well as the advanced. In addition, there are 42 tracks on the accompanying CD corresponding to different chapters and lessons.

This is Sankaran's second major publication; both are instructional, as it is his goal to teach others and keep the art form alive. He was a pioneer in introducing konnakkol as a university course back when he first started teaching at 91ÑÇɫ in 1971. Since then, other colleges and universities have followed suit. “Students have appreciated it and have immensely benefited by learning to adapt to their own instruments,” says Sankaran, a recipient of the Ontario Confederation of University Faculty Associations Award for teaching excellence and the Professional of the Year Award by the Indo-Canada Chamber of Commerce for artistic excellence.

Left: Trichy Sankaran performing. Photo by Greg King.

Konnakkol has been widely used in the film and music industries in India in one form or the other. But it doesn’t stop there. “It has far-reaching effects. It’s a great art form,” says Sankaran. "Many artists are fascinated by these drumming syllables and this has really attracted many musicians from around the world. From simple counting to conceptualizing musical ideas to creating musical compositions, the konnokkal has played a major role.”

In his research in 91ÑÇɫ's Faculty of Fine Arts, Sankaran has traced the history and origin of konnakkol back to 2nd century treatise Natya Sastra. "This work is a dramaturgy dealing with dance, drama and music. So from the beginning solkattu has been part of drama, dance and music,” he says. The history of konnakkol is explained in detail in the book to give the readers a better idea of the context of the art form.

Indian music is essentially based on oral tradition and so there is no formal notation. Sankaran, however, has created a notation to help preserve the traditional way of playing the drum so students in the West who are used to reading music would better understand it. “That way they learn the fingering and hand techniques in the proper way, and so it won’t get changed along the way,” he says.

Sankaran, recipient of an honorary doctorate from the University of Victoria in 1998 in recognition of his contributions to music in Canada and abroad, has performed many concerts with leading Indian musicians and has given numerous solo recitals. He has also played with jazz, electronic, African and world music ensembles besides his own fusion band, Trichy’s Trio. He has also composed works for various ensembles. His recordings include Laya Vinyas (1990), Sunada (1993), Lotus Signatures (1997), Ivory Ganesh Meets Doctor Drums (1998) and Catch 21 (2002).

For more information, to purchase a copy of The Art of Konnakkol, to listen to or watch the art form being performed, visit 's Web site.

By Sandra McLean, YFile writer

Republished courtesy of YFile– 91ÑÇɫ’s daily e-bulletin.

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Researchers developing next generation of data analysis and visualization tools /uap2026-30/2010/03/03/researchers-developing-next-generation-of-data-analysis-and-visualization-tools-2/ Wed, 03 Mar 2010 10:00:00 +0000 /uap2026-30-devdev/2010/03/03/researchers-developing-next-generation-of-data-analysis-and-visualization-tools-2/ $11.5 million interdisciplinary project includes computer scientists, vision scientists, designers, artists and social scientists at 91ÑÇɫ, OCAD and U of T, with 14 industry partners How do you look at millions of genomic patterns and see the diagnostic implications? How do you assimilate satellite data to better predict and visualize the effects of global warming, […]

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$11.5 million interdisciplinary project includes computer scientists, vision scientists, designers, artists and social scientists at 91ÑÇɫ, OCAD and U of T, with 14 industry partners

How do you look at millions of genomic patterns and see the diagnostic implications? How do you assimilate satellite data to better predict and visualize the effects of global warming, pollution, and weather patterns? How can you chart the global migration of millions of people under slavery? How do you assess the impact millions of blog entries have had on the print media economy? How do you sift global intelligence reports to identify the real threats?

Each day, humanity poses thousands of similar questions as we produce massive data sets in every field − but as the data grows, the challenge becomes translating this data for the human senses and delivering the best analysis to solve real-world problems.

The Centre for Innovation in Information Visualization and Data-Driven Design (CIV-DDD), led by 91ÑÇɫ in partnership with the (OCAD), promises to develop the next generation of data discovery, design, and visualization techniques by developing new computational tools, representational strategies, and interfaces.

The $11.5 million five-year project brings together a unique multidisciplinary team of over 50 researchers from 91ÑÇɫ, OCAD, the University of Toronto, 14 industry partners, and significant international collaborators.

(left), Canada Research Chair in Computational Vision and Distinguished Research Professor of Vision Science at 91ÑÇɫ, is the project’s principal investigator. , professor of artificial intelligence and data mining in the Faculty of Science & Engineering, will co-lead 91ÑÇɫ’s team of 14 researchers, who include , professor and chair of the Department of Computer Science & Engineering, and , Canada Research Chair in Digital Culture and associate professor of film in the Faculty of Fine Arts.

Sara Diamond, visualization design researcher and president of the Ontario College of Art & Design, will lead OCAD’s team of 12 researchers, who include Vladimir Spicanovic, dean of the Faculty of Art, and Greg van Alstyne, professor in the Faculty of Design and director of Research, Strategic Innovation Lab.

has provided over $3.8 million in funding through the Ontario Research Fund-Research Excellence Program; industry partners will contribute over $3.6 million, with the remaining $4.1 million coming from the project’s institutional partners.

“Humans’ capacity to interpret sensory stimuli is limited, which is why the human processing strategy is to attend to the relevant and ignore the irrelevant,” says Tsotsos. “Determining what’s relevant is a key task. Equally important is discovering how best to present such data in a form that is quickly and effectively understood. By combining our team’s expertise in computer science, design, digital media, visual perceptual science, fine arts, and the social sciences, CIV-DDD will discover and provide new visualizations for underlying patterns, processes, and relationships within data sets. These in turn will suggest new research directions and applications, laying the foundation for a new wave of knowledge creation and technological products.”

CIV-DDD formalizes many existing research collaborations, both within 91ÑÇɫ’s faculties and departments and among researchers at 91ÑÇɫ, OCAD, and U of T. “In the new paradigm of data-driven discovery, art and design researchers have a profound role to play in partnership with scientists, making the invisible visible, heralding a new era of knowledge, cultural creation, and technological products,” said Diamond. “This preeminent research hub for the development of next-generation data visualization techniques is unique in its level of interdisciplinary fire power, strong collaboration with end-users and international links. It aggregates and extends much successful collaboration amongst the researchers, and between OCAD and 91ÑÇɫ.”

Many techniques and technologies developed by research groups associated with CIV-DDD will become resources for the entire team as they focus on new data-driven design and information visualization solutions in four thematic areas:

  • bioinformatics and medicine
  • fine and performing arts
  • engineering and physical sciences
  • humanities and social sciences

Collaboration between industry and academia is crucial to the project’s success. “Platform Computing is honoured to support the CIV-DDD project and provide the students and researchers at 91ÑÇɫ and the OCAD with cutting-edge technologies to explore and create the next generation of visualization solutions and services and help them tackle scientific, social and human challenges,” said Jingwen Wang, vice-president, products, at . “Collaboration and information sharing are fundamental to academic research and Platform products enable researchers and students to easily collaborate and manage data and resources to capture, simulate and analyze their results.”

CIV-DDD’s industry partners highlight its wide applicability across sectors, including:

  • Mass media and communications studies, ethnography, and cultural studies −
  • Enterprise and knowledge management businesses −
  • Technology service providers − , , and
  • Physics −
  • Sustainable, intelligent systems, and green technology −
  • Computer and communication technologies − , , and
  • Entertainment and Web-related industries − , , and
  • Research and innovative presentation −
  • Business intelligence work − and
  • Mobile technology and applications developers − Zameen
  • Medicine and bioinformatics − U of T’s , the , and McMaster University’s

“CIV-DDD responds both to a dramatic paradigm shift in the health, social and economic challenges facing Canadians and the need for more research capacity and state-of-the-art infrastructure in this region,” said Stan Shapson, 91ÑÇɫ’s vice-president Research & Innovation. “It also builds on the existing strengths of 91ÑÇɫ’s , the Institute for Research on Learning Technologies in the Faculty of Education, and in the Faculty of Fine Arts, among others.

“By leading the Consortium on New Media, Creative, and Entertainment R&D in the Toronto Region (CONCERT), 91ÑÇɫ and its partner universities and industries identified the preconditions necessary to develop a high-end visualization industry in Ontario. This unique collaboration will help fulfill one of CONCERT’s long-term objectives, which was to grow the region’s entertainment, screen-based and other innovation-driven creative industries into a globally competitive cluster.”

CIV-DDD will also support Ontario’s economy by producing innovative technology for commercialization, such as new:

  • data-mining algorithms
  • 3D-vision and 3D-modeling technologies
  • data-display tools and protocols
  • visualization-design methods and techniques
  • data-inquiry paradigms
  • user-friendly interfaces that can be scaled to a variety of screen displays
  • new aesthetics and research practices

“We’re proud of the cutting-edge work that our researchers do at 91ÑÇɫ and the wealth and jobs they create in 91ÑÇɫ West and across Ontario,” said , MPP for 91ÑÇɫ West. “New discoveries will continue to be made and we want those people, those ideas and those jobs right here in our community.”

CIV-DDD is one of 21 projects funded by the Ontario Research Fund–Research Excellence program, which has provided almost $69.5 million to support more than 214 researchers in seven cities across Ontario. The Ontario Research Fund is a key part of the province’s Innovation Agenda, a $3.2 million strategy designed to move world-class research from the lab to the global marketplace in key areas such as life sciences, digital media, and green energy to ensure Ontario will be among the 21st Century’s winning economies. The Research Excellence program helps develop Ontario’s research talent while ensuring Ontario researchers have the operating funding they need to undertake world-leading projects.

For a full list of funded projects, visit MRI’s .

91ÑÇɫ’s researchers:

  • John Tsotsos, Canada Research Chair in Computational Vision, distinguished research professor of vision science, Faculty of Science & Engineering, and member of the Centre for Vision Research (CVR)
  • Nick Cercone, professor of artificial intelligence and data mining, Faculty of Science & Engineering
  • Amir Asif, associate professor and chair of the Department of Computer Science & Engineering, Faculty of Science & Engineering
  • Caitlin Fisher, Canada Research Chair in Digital Culture and assistant professor of film, Faculty of Fine Arts
  • Robert Allison, associate professor, Department of Computer Science & Engineering, Faculty of Science & Engineering
  • Melanie Baljko, assistant professor, Department of Computer Science & Engineering, Faculty of Science & Engineering
  • James Elder, associate professor, Department of Psychology, Faculty of Health and a member of CVR
  • Jimmy Huang, associate professor of information technology, Faculty of Science & Engineering
  • Michael Jenkin, professor, Department of Computer Science & Engineering, Faculty of Science & Engineering and a member of CVR
  • Jennifer Jenson, associate professor of pedagogy and technology, Faculty of Education
  • Paul E. Lovejoy, distinguished research professor in the Department of History and Canada Research Chair in African Diaspora History
  • Don Sinclair, professor and coordinator of Fine Arts Cultural Studies, Faculty of Fine Arts
  • Wolfgang Stuerzlinger, associate professor, Department of Computer Science & Engineering, Faculty of Science & Engineering, and a member of CVR
  • Nell Tenhaaf, associate professor, Department of Visual Arts, Faculty of Fine Arts, and associate dean, Graduate Studies, Research, Planning, in the Faculty of Fine Arts.
  • Laurie Wilcox, associate professor of psychology and biology, Department of Psychology, Faculty of Health and associate director of CVR
  • Richard Wildes, associate professor, Department of Computer Science & Engineering, Faculty of Science & Engineering

OCAD’s researchers:

  • Sara Diamond, visualization design researcher and president of the Ontario College of Art & Design
  • Vladimir Spicanovic, dean, Faculty of Art
  • Greg van Alstyne, professor, Faculty of Design and director of research, Strategic Innovation Lab
  • Patricio Davila, assistant professor, Faculty of Design
  • Paula Gardner, associate professor, Faculty of Liberal Studies
  • Julian Goss, professor, Faculty of Design, and chair of Industrial Design
  • Anda Kubis, associate professor, Faculty of Art, and chair of Drawing and Painting
  • Martha Ladly, associate professor and director of the Interdisciplinary Art, Media and Design Program
  • Francis LeBouthillier, sculpture and installation artist and chair of Sculpture and Installation
  • Laura Millard, associate professor, Faculty of Art
  • Luke Painter, assistant professor, Faculty of Art
  • Barbara Rauch, assistant professor, Digital Futures Initiative, Faculty of Design
  • Suzanne Stein, associate professor, Digital Futures Initiative, Faculty of Design

U of T’s researchers:

  • Ravin Balakrishnan, associate professor of Computer Science and Canada Research Chair in Human-Centred Interfaces in the Department of Computer Science
  • Karan Singh, associate professor of Computer Science, Department of Computer Science

By Elizabeth Monier-Williams, research communications officer. Photos courtesy of YFile – 91ÑÇɫ’s daily e-bulletin.

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Researchers expanding GTA's capacity for 3D film production /uap2026-30/2010/02/22/researchers-expanding-gtas-capacity-for-3d-film-production-2/ Mon, 22 Feb 2010 10:00:00 +0000 /uap2026-30-devdev/2010/02/22/researchers-expanding-gtas-capacity-for-3d-film-production-2/ $1.4 million interdisciplinary project includes filmmakers, vision scientists, psychologists and industry partners Filmmakers, vision scientists and psychologists at 91ÑÇɫ have secured over $1.4 million to fund the 3D Film Innovation Consortium (3D FLIC), a two-year academic-industry partnership that will expand capacity for 3-D film production in the Greater Toronto Area (GTA) and Ontario. "The […]

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$1.4 million interdisciplinary project includes filmmakers, vision scientists, psychologists and industry partners

Filmmakers, vision scientists and psychologists at 91ÑÇɫ have secured over $1.4 million to fund the 3D Film Innovation Consortium (3D FLIC), a two-year academic-industry partnership that will expand capacity for 3-D film production in the Greater Toronto Area (GTA) and Ontario.

"The recent success of films like Avatar has changed the perception of 3-D film with the public and the major studios," says Nell Tenhaaf (right), professor and associate dean of research in the Faculty of Fine Arts and the project lead. "As more live-action films, dramas and documentaries get developed in 3-D over the next few years, the GTA must aggressively build its capacity for 3-D film production. 3D FLIC envisions the GTA as a hub for the best quality and most original stereoscopic film production."

3D FLIC brings a uniquely interdisciplinary team to tackle the challenges involved in improving 3-D entertainment technology. Teams of filmmakers at 91ÑÇɫ, led by Professor Ali Kazimi (right) in the Department of Film, Faculty of Fine Arts, will work with an array of film industry partners and the Canadian Film Centre to develop 3-D scenes and films. Vision researchers and psychologists in 91ÑÇɫ's internationally-recognized Centre for Vision Research, led by Professors Rob Allison  in the Faculty of Science & Engineering's Department of Computer Science & Engineering and Laurie Wilcox in the Faculty of Health's Department of Psychology, will then use this material to conduct tests exploring how humans perceive and process the images, which the filmmaking teams will use to refine their films.

This interdisciplinary cycle of research promises to develop practical solutions that will create better post-production technologies and processes for 3-D film production, which will benefit the film industry as a whole.

Left: Rob Allison

Researchers plan to address the question of how best to control viewers' attention when viewing 3D imagery and the role this technique could play in the 3D-film narrative.

"Vergence is a basic mechanism of binocular vision," says Wilcox. "Normally, simultaneously moving both eyes maintains single vision: we cross our eyes to look at near objects (convergence) and move them apart to look at far objects (divergence). This process doesn't happen when viewing conventional 2-D film because both eyes see exactly the same image. But in 3-D film, the illusion of depth allows a viewer to look into the scene and converge their eyes on objects at different depths.

Left: Laurie Wilcox

"We want to know if we can control a viewer's attention by changing how the 3-D images are aligned. Are there techniques that will reduce the discomfort that viewing 3-D images prompts in some individuals? How should 3-D images be constructed to scale differently for display on screens ranging from an IMAX to a television set to a hand-held device?" says Wilcox. "These are some of the questions 3D FLIC will explore."

Collaboration between industry and academia is crucial to the project's success. "Ontario has film crews, technicians and camera operators with decades of experience, and we need to support and hasten their transition to 3-D film to remain competitive," says Jim Mirkopoulos, vice-president of operations at Cinespace Studios. Cinespace is a longstanding supporter of the Faculty of Fine Arts and one of 3D FLIC's partner organizations; their standing White House sets in Kleinburg, Ont., will be used as a 3-D research studio.

The 3D FLIC team includes:

  • (CFC)
  • (3DCC)
  • Production Canada, Inc.

“This initiative brings 91ÑÇɫ’s outstanding researchers in digital media, 3D film, and vision science together in a most innovative way,” says Stan Shapson, vice-president research & innovation. “Building on this unique internal capacity, CONCERT, the 91ÑÇɫ-led Consortium on New Media, Creative and Entertainment Research & Development, has helped to establish our reputation among the GTA’s digital media industry and allowed for successful and sustainable research partnerships between our researchers and local companies. 3D FLIC is one of several exciting media projects we’re launching this year. Of course, research informs our teaching programs; our 3D FLIC members are already discussing new innovations in our curriculum to benefit our students — stay tuned for more to come.”

3D FLIC has a unique funding arrangement with (OMDC) and Ontario Centres of Excellence. OMDC has contributed over $436,000 to help recognize 3D film as a new production paradigm through the project’s innovative partnerships; OCE has allocated over $287,000 to support the project’s scientific and technology development aspects of stereoscopy research. Seven industry partners will provide over $450,000 through in-kind support, with additional institutional support from 91ÑÇɫ.

OMDC’s portion of this funding is part of a $2.9 million investment made on Feb. 10, 2010 through its Entertainment and Creative Cluster Partnerships Fund to leverage an additional $7.1 million from 94 partners to support a total of 17 projects.

Designed to help Ontario’s entertainment and creative industries invest in smart ways to grow their competitive advantage in the global marketplace, the partnership fund supports projects involving book and magazine publishing, music, film, television, interactive digital media, and commercial theatre. This industrial cluster experienced growth in 2009 and produces $15 billion in revenue and over 200,000 jobs, contributing $12.7 billion to the province’s GDP. In the last four years, the partnerships fund has provided $9.7 million to support 60 projects involving 379 partners and leveraging a total of $23 million in industry matching funds.

“The entertainment and creative cluster is one of the fastest-growing sectors in Ontario’s economy,” said Michael Chan, minister of tourism and culture. “Our government is proud of the investments we have made in the culture sector, which are driving economic growth and contributing to a great quality of life for Ontarians.”

For a , visit the OMDC’s Web site.

(OMDC) is an agency of the that facilitates economic development opportunities for Ontario’s cultural media industries including book publishing, film and television, interactive digital media, magazine publishing, and music industries.

(OCE) Inc. drives the commercialization of cutting-edge research across key market sectors to build the economy of tomorrow and secure Ontario’s global competitiveness. In doing this, OCE fosters the training and development of the next generation of innovators and entrepreneurs and is a key partner with Ontario's industry, universities, colleges, research hospitals, investors and governments. OCE’s Centres work in communications and information technology, earth and environmental technologies, energy, materials and manufacturing and photonics. OCE is funded by the government of Ontario and is a key partner in delivering Ontario’s Innovation Agenda. OCE through its Centre for Commercialization of Research (CCR), an initiative supported by the federal government, also acts as a catalyst which allows innovative businesses to grow and achieve sustainable, commercial success and global competitiveness.

By Elizabeth Monier-Williams, research communications officer; photos courtesy of YFile – 91ÑÇɫ’s daily e-bulletin.

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